
Kommo-O is listed as a Dragon/Fighting type in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Kommo-O fits in a VGC team.
The most common build highlights Soundproof, Leftovers and Hardy 32/0/2/0/0/32. Its frequent moves include Clanging Scales, Protect, Aura Sphere, Clangorous Soul, Draco Meteor, and Flamethrower. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.
Defensively, Kommo-O has important weaknesses to fairy 4x, dragon 2x, flying 2x, ice 2x, psychic 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as incineroar, sinistcha, tyranitar-mega, rotom-wash, and gengar-mega appear often because they can add positioning, type coverage, speed control or safer switches into common checks.
MetaVGC tracks recent teams using Kommo-O. Open the Kommo-O teams page to compare complete structures, copy Showdown pastes and see how players combine Kommo-O with other Pokémon in the active format.