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Oranguru

Oranguru: Weaknesses, Best Nature & Moveset

NORMALPSYCHIC
HP
90
Atk
60
Def
80
SpA
90
SpD
110
Spe
60
Build Oranguru in Team BuilderView all Oranguru teams

Weaknesses

  • BUG2x
  • DARK2x

Best Nature

Sassy 32/0/2/0/32/0

Best Moveset

  1. InstructPSYCHICStatus25.0%
  2. Trick RoomPSYCHICStatus25.0%
  3. PsychicPSYCHICSpecial14.8%
  4. ProtectNORMALStatus14.8%

Best Ability / Item

Inner FocusColbur BerryColbur Berry

Best Oranguru Moves

  • #1

    Instruct

    PSYStatus

    The user instructs the target to reuse the move last used by the target.

    25.00%
  • #2

    Trick Room

    PSYStatus

    The user creates a bizarre area in which slower Pokémon get to move first for five turns.

    25.00%
  • #3

    Psychic

    PSYSpecial90 BP

    The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

    14.77%
  • #4

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    14.77%
  • #5

    Foul Play

    DARPhysical95 BP

    The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

    7.95%
  • #6

    Encore

    NORStatus

    The user compels the target to keep using the move it encored for three turns.

    3.41%
  • #7

    Yawn

    NORStatus

    The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

    3.41%
  • #8

    Psyshock

    PSYSpecial80 BP

    The user materializes an odd psychic wave to attack the target. This move deals physical damage.

    2.27%
  • #9

    Light Screen

    PSYStatus

    A wondrous wall of light is put up to reduce damage from special moves for five turns.

    2.27%
  • #10

    Gravity

    PSYStatus

    Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

    1.14%

Best Oranguru Natures

  • #1

    Sassy 32/0/2/0/32/0

    100.00%

Best Oranguru Abilities

  • #1

    Inner Focus

    The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

    95.65%
  • #2

    Telepathy

    The Pokémon anticipates and dodges the attacks of its allies.

    4.35%

Best Oranguru Items

  • #1
    Colbur Berry

    Colbur Berry

    Reduces damage from a super effective Dark-type move by 50%.

    47.83%
  • #2
    Mental Herb

    Mental Herb

    Prevents attraction. Consumed after use.

    43.48%
  • #3
    Sitrus Berry

    Sitrus Berry

    Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.

    8.70%

Best Oranguru Teammates

  • #1
    torkoalTorkoal
    FIR
    TeamsBuilder
    26.15%
  • #2
    sylveonSylveon
    FAI
    TeamsBuilder
    16.92%
  • #3
    drampa-megaDrampa-mega
    NORDRA
    TeamsBuilder
    15.38%
  • #4
    sinistchaSinistcha
    GRAGHO
    TeamsBuilder
    12.31%
  • #5
    incineroarIncineroar
    FIRDAR
    TeamsBuilder
    9.23%
  • #6
    abomasnowAbomasnow
    GRAICE
    TeamsBuilder
    4.62%
  • #7
    farigirafFarigiraf
    NORPSY
    TeamsBuilder
    4.62%
  • #8
    aggron-megaAggron-mega
    STE
    TeamsBuilder
    4.62%
  • #9
    bastiodonBastiodon
    ROCSTE
    TeamsBuilder
    3.08%
  • #10
    machampMachamp
    FIG
    TeamsBuilder
    3.08%

Teams with Oranguru

TorkoalSylveonSinistchaOranguruDrampa MegaGengar
See details
OranguruAggron MegaHawlucha MegaSnorlaxConkeldurrSylveon
See details
SinistchaBasculegion-MDrampa MegaAggron MegaOranguruTorkoal
See details
Banette MegaOranguruAraquanidEmboar MegaAppletunHatterene
See details
SneaslerSylveonBlastoise MegaOranguruTorkoalKingambit
See details
Gardevoir MegaKingambitSinistchaTorkoalOranguruAzumarill
See details
OranguruDrampa MegaBastiodonAbomasnowTorkoalMachamp
See details
OranguruCrabominableGalladeTorkoalWeavileFarigiraf
See details
Drampa MegaSinistchaTorkoalOranguruSylveonLucario
See details
Drampa MegaOranguruSinistchaSylveonTorkoalLucario
See details
OranguruKleavorSylveonFeraligatrIncineroarTyranitar
See details
Drampa MegaOranguruSinistchaSylveonTorkoalRotom-Wash
See details
HattereneOranguruGolurk MegaIncineroarVenusaurTorkoal
See details
Zoroark-HisuiTorkoalSylveonSinistchaOranguruDrampa Mega
See details
OranguruKleavorSylveonFeraligatrTsareenaTyranitar
See details
OranguruTorkoalVictreebelAmpharos MegaGalladeFloette-Eternal
See details
OranguruDrampa MegaBastiodonAbomasnowTorkoalMachamp
See details
FarigirafVivillonTorkoalGolurk MegaOranguruIncineroar
See details
Drampa MegaOranguruPrimarinaFarigirafIncineroarTorkoal
See details
SableyeAggron MegaSinistchaSylveonDrampa MegaOranguru
See details

How to use Oranguru in the current VGC format

Oranguru is listed as a Normal/Psychic type in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Oranguru fits in a VGC team.

The most common build highlights Inner Focus, Colbur Berry and Sassy 32/0/2/0/32/0. Its frequent moves include Instruct, Trick Room, Psychic, Protect, Foul Play, and Encore. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Oranguru has important weaknesses to bug 2x, dark 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as torkoal, sylveon, drampa-mega, sinistcha, and incineroar appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Oranguru. Open the Oranguru teams page to compare complete structures, copy Showdown pastes and see how players combine Oranguru with other Pokémon in the active format.