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  2. #14th – Lega dei Bollenti 2 (Pokemon Champions) — Krook686

#14th – Lega dei Bollenti 2 (Pokemon Champions) — Krook686

Doubles
Aggron Mega

Aggron Mega

Steel
AggroniteAggronite
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Filter (sturdy)
Moves
Protect
Heavy Slam
Body Press
Iron Defense
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Parting Shot
Flare Blitz
Protect
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Protect
Trick Room
Rage Powder
Matcha Gotcha
Tyranitar

Tyranitar

RockDark
Shuca BerryShuca Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Protect
Ice Punch
Knock Off
Rock Slide
Garchomp

Garchomp

DragonGround
Soft SandSoft Sand
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Veil
Moves
Dragon Claw
Stomping Tantrum
Rock Slide
Protect
Farigiraf

Farigiraf

NormalPsychic
Lum BerryLum Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Psychic
Protect
Trick Room
Hyper Voice

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Farigiraf
Farigiraf
Backline
Reserve pair
Aggron Mega
Aggron Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Tyranitar
Tyranitar
OffenseGood
85/100
DefensePerfect
100/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.