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#17th – Tenki's Cart - Champions M-A — Poltergeist6913

Doubles
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Solar Power)
Moves
Protect
Temper Flare
Dragon Dance
Dragon Claw
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Protect
Matcha Gotcha
Rage Powder
Trick Room
Clefable

Clefable

Fairy
Lum BerryLum Berry
·Calm
EVs: 32 HP / 32 Def / 2 SpD
Ability:Unaware
Moves
Protect
Follow Me
Helping Hand
Moonblast
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
Coaching
Close Combat
Dire Claw
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Protect
Low Kick
Sucker Punch
Kowtow Cleave
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Mirror Armor
Moves
Protect
Bulk Up
Body Press
Brave Bird

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Clefable
Clefable
Backline
Reserve pair
Charizard Mega X
Charizard Mega X
Corviknight
Corviknight
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Kingambit
Kingambit
OffenseGood
78/100
DefenseGood
77/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.