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#18th – VGC UU Champions (Regulation M-A) Kickoff — gazebo

Doubles
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Solar Power)
Moves
Protect
Breaking Swipe
Flare Blitz
Dragon Dance
Vivillon

Vivillon

BugFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Compound Eyes
Moves
Hurricane
Sleep Powder
Rage Powder
Protect
Empoleon

Empoleon

WaterSteel
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Competitive
Moves
Flash Cannon
Hydro Pump
Ice Beam
Protect
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Drain Punch
Double-Edge
Sucker Punch
Gengar

Gengar

GhostPoison
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Cursed Body
Moves
Shadow Ball
Sludge Bomb
Icy Wind
Trick
Floette-Eternal

Floette-Eternal

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Flower Veil
Moves
Dazzling Gleam
Moonblast
Light of Ruin
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard Mega X
Charizard Mega X
Gengar
Gengar
Backline
Reserve pair
Floette-Eternal
Floette-Eternal
Vivillon
Vivillon
Rejected Bench
Removed by reverse heuristic
Empoleon
Empoleon
Kangaskhan Mega
Kangaskhan Mega
OffenseGood
80/100
DefenseOK
58/100
SpeedOK
64/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.