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  2. #5th – Pokepal Smackdown #139 (Champions) (Reg M-A) — Parker

#5th – Pokepal Smackdown #139 (Champions) (Reg M-A) — Parker

Doubles
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Psyshock
Substitute
Protect
Farigiraf

Farigiraf

NormalPsychic
LeftoversLeftovers
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Hyper Voice
Psychic
Trick Room
Helping Hand
Sinistcha

Sinistcha

GrassGhost
Colbur BerryColbur Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Trick Room
Matcha Gotcha
Shadow Ball
Rage Powder
Azumarill

Azumarill

WaterFairy
Sitrus BerrySitrus Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Huge Power
Moves
Aqua Jet
Play Rough
Belly Drum
Protect
Garchomp

Garchomp

DragonGround
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Dragon Claw
Stomping Tantrum
Protect
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
Close Combat
Protect
Dire Claw

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Farigiraf
Farigiraf
Backline
Reserve pair
Delphox Mega
Delphox Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Azumarill
Azumarill
OffenseGood
88/100
DefenseGood
72/100
SpeedPerfect
100/100
SynergyGood
95/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.