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  2. #1st – Pokepal Smackdown #140 (Champions) (Reg M-A) — Altkyle

#1st – Pokepal Smackdown #140 (Champions) (Reg M-A) — Altkyle

Doubles
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Inner Focus
Moves
Dragon Pulse
Hurricane
Tailwind
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Last Respects
Aqua Jet
Flip Turn
Scizor Mega

Scizor Mega

BugSteel
ScizoriteScizorite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Bullet Punch
Close Combat
Swords Dance
Protect
Archaludon

Archaludon

SteelDragon
Chople BerryChople Berry
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Electro Shot
Dragon Pulse
Aura Sphere
Protect
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
Tailwind
Protect
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Flare Blitz
Throat Chop
Parting Shot

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Incineroar
Incineroar
Backline
Reserve pair
Pelipper
Pelipper
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Scizor Mega
Scizor Mega
OffenseGood
84/100
DefenseGood
80/100
SpeedOK
48/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.