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#7th – VGC Trainer School; champions M/A #4 — Puch

Doubles
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Psychic
Hyper Voice
Nasty Plot
Trick Room
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Swords Dance
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Protect
Eruption
Earth Power
Weather Ball
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Pixilate (Trace)
Moves
Hyper Voice
Psyshock
Trick Room
Protect
Pikachu

Pikachu

Electric
Light BallLight Ball
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Volt Tackle
Upper Hand
Volt Switch
Fake Out
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Double-Edge
Hammer Arm
Ice Punch
Fake Out

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Torkoal
Torkoal
Farigiraf
Farigiraf
Backline
Reserve pair
Gardevoir Mega
Gardevoir Mega
Pikachu
Pikachu
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Kangaskhan Mega
Kangaskhan Mega
OffenseGood
80/100
DefenseGood
70/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.