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  2. #6th – Boldore's Gate #8 - $5 USD - Champions Weekly 4/27 — Zaiko

#6th – Boldore's Gate #8 - $5 USD - Champions Weekly 4/27 — Zaiko

Doubles
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Trick Room
Hyper Voice
Nasty Plot
Psychic
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Sucker Punch
Kowtow Cleave
Iron Head
Swords Dance
Incineroar

Incineroar

FireDark
White HerbWhite Herb
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Close Combat
Darkest Lariat
Flare Blitz
Pelipper

Pelipper

WaterFlying
Mystic WaterMystic Water
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Muddy Water
Protect
Hurricane
Weather Ball
Scovillain Mega

Scovillain Mega

GrassFire
ScovillainiteScovillainite
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Spicy Spray (Moody)
Moves
Rage Powder
Protect
Overheat
Leaf Storm
Gallade

Gallade

PsychicFighting
Black BeltBlack Belt
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Sacred Sword
Psycho Cut
Trick Room
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Gallade
Gallade
Backline
Reserve pair
Scovillain Mega
Scovillain Mega
Pelipper
Pelipper
Rejected Bench
Removed by reverse heuristic
Farigiraf
Farigiraf
Kingambit
Kingambit
OffenseGood
81/100
DefenseOK
66/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.