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  2. #13th – LIGA DA COMUNIDADE #4 (R$ 1.000 PRIZE POOL) — DolphinS2

#13th – LIGA DA COMUNIDADE #4 (R$ 1.000 PRIZE POOL) — DolphinS2

Doubles
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Fairy Aura (Flower Veil)
Moves
Moonblast
Dazzling Gleam
Calm Mind
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Recover
Protect
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Low Kick
Protect
Farigiraf

Farigiraf

NormalPsychic
Colbur BerryColbur Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Psychic Fangs
Foul Play
Trick Room
Low Kick
Volcarona

Volcarona

BugFire
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Flame Body
Moves
Heat Wave
Rage Powder
Tailwind
Protect
Garchomp

Garchomp

DragonGround
Soft SandSoft Sand
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Stomping Tantrum
Rock Slide
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Volcarona
Volcarona
Farigiraf
Farigiraf
Backline
Reserve pair
Floette Mega
Floette Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Kingambit
Kingambit
OffenseGood
91/100
DefensePerfect
100/100
SpeedGood
70/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.