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PWC - Battle in the Colosseum #9 - Reg M-A — Delmore25

Doubles
Gallade Mega

Gallade Mega

PsychicFighting
GalladiteGalladite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Inner Focus (Justified)
Moves
Sacred Sword
Leaf Blade
Triple Axel
Feint
Chandelure Mega

Chandelure Mega

GhostFire
ChandeluriteChandelurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Infiltrator (Flash Fire)
Moves
Heat Wave
Shadow Ball
Will-O-Wisp
Trick Room
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Hyper Voice
Psychic Noise
Trick Room
Rain Dance
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Low Kick
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Muddy Water
Coil
Recover
Protect
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Wide Guard
Rock Slide
Tailwind
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Chandelure Mega
Chandelure Mega
Aerodactyl
Aerodactyl
Backline
Reserve pair
Farigiraf
Farigiraf
Kingambit
Kingambit
Rejected Bench
Removed by reverse heuristic
Gallade Mega
Gallade Mega
Milotic
Milotic
OffenseGood
98/100
DefenseGood
79/100
SpeedGood
79/100
SynergyOK
68/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.