MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #11th – Game Corner Showdown 2025 - Split 3 | Torneio #3 — Tiago Guimarães

#11th – Game Corner Showdown 2025 - Split 3 | Torneio #3 — Tiago Guimarães

Doubles
Gengar Mega

Gengar Mega

GhostPoison
GengariteGengarite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Shadow Tag (Cursed Body)
Moves
Shadow Ball
Sludge Bomb
Perish Song
Protect
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid
EVs: 32 HP / 2 SpD / 32 Spe
Ability:Prankster
Moves
Moonblast
Sunny Day
Encore
Tailwind
Toxicroak

Toxicroak

PoisonFighting
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Dry Skin
Moves
Close Combat
Feint
Fake Out
Gunk Shot
Typhlosion-Hisui

Typhlosion-Hisui

FireGhost
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Blaze
Moves
Eruption
Flamethrower
Solar Beam
Shadow Ball
Tsareena

Tsareena

Grass
White HerbWhite Herb
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
Triple Axel
Helping Hand
Protect
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Psyshock
Protect
Heat Wave
Encore

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Toxicroak
Toxicroak
Whimsicott
Whimsicott
Backline
Reserve pair
Gengar Mega
Gengar Mega
Typhlosion-Hisui
Typhlosion-Hisui
Rejected Bench
Removed by reverse heuristic
Tsareena
Tsareena
Delphox Mega
Delphox Mega
OffenseGood
94/100
DefenseWeak
39/100
SpeedPerfect
100/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.