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  2. #20th – Delites Champions Cup #1 (Reg M-A) — mike609

#20th – Delites Champions Cup #1 (Reg M-A) — mike609

Doubles
Manectric

Manectric

Electric
ManectiteManectite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Thunderbolt
Volt Switch
Snarl
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Muddy Water
Hypnosis
Recover
Coil
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Life Dew
Rage Powder
Strength Sap
Matcha Gotcha
Pelipper

Pelipper

WaterFlying
Choice ScarfChoice Scarf
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
U-turn
Tailwind
Archaludon

Archaludon

SteelDragon
White HerbWhite Herb
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Sturdy
Moves
Electro Shot
Draco Meteor
Protect
Flash Cannon
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
Dire Claw
Close Combat
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Sneasler
Sneasler
Backline
Reserve pair
Manectric
Manectric
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Sinistcha
Sinistcha
OffenseGood
70/100
DefenseOK
53/100
SpeedGood
75/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.