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  2. #3rd – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — BobElephant

#3rd – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — BobElephant

Doubles
Medicham

Medicham

FightingPsychic
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Pure Power
Moves
Fake Out
Psycho Cut
Close Combat
Feint
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Protect
Hyper Voice
Psychic
Trick Room
Meganium Mega

Meganium Mega

GrassFairy
MeganiumiteMeganiumite
·Modest
EVs: 32 HP / 32 Def / 2 SpA
Ability:Mega Sol (Overgrow)
Moves
Protect
Solar Beam
Dazzling Gleam
Weather Ball
Kangaskhan

Kangaskhan

Normal
Silk ScarfSilk Scarf
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Scrappy
Moves
Fake Out
Last Resort
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Protect
Kowtow Cleave
Iron Head
Sucker Punch
Camerupt Mega

Camerupt Mega

FireGround
CameruptiteCameruptite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Sheer Force (Solid Rock)
Moves
Protect
Eruption
Earth Power
Heat Wave

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Farigiraf
Farigiraf
Medicham
Medicham
Backline
Reserve pair
Meganium Mega
Meganium Mega
Kangaskhan
Kangaskhan
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Camerupt Mega
Camerupt Mega
OffenseGood
82/100
DefenseGood
80/100
SpeedPerfect
100/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.