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#9th – Devils Den Tournaments #74 — BCZero

Doubles
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Recover
Protect
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Psychic
Calm Mind
Protect
Conkeldurr

Conkeldurr

Fighting
Black BeltBlack Belt
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Iron Fist
Moves
Mach Punch
Drain Punch
Ice Punch
Protect
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Earthquake
Rock Slide
Stomping Tantrum
Rotom-Mow

Rotom-Mow

ElectricGrass
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Leaf Storm
Volt Switch
Will-O-Wisp
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl
Aerodactyl
Conkeldurr
Conkeldurr
Backline
Reserve pair
Delphox Mega
Delphox Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Rotom-Mow
Rotom-Mow
OffenseGood
85/100
DefenseGood
74/100
SpeedGood
93/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.