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  2. #18th – Intimidators Champions Challenge #2 - REG M-A — ViniFil34

#18th – Intimidators Champions Challenge #2 - REG M-A — ViniFil34

Doubles
Sableye

Sableye

DarkGhost
Focus SashFocus Sash
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Prankster
Moves
Shadow Sneak
Reflect
Sunny Day
Light Screen
Charizard Mega X

Charizard Mega X

FireDragon
Charizardite XCharizardite X
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Solar Power)
Moves
Flame Charge
Flare Blitz
Outrage
Swords Dance
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Adaptability (Toxic Debris)
Moves
Meteor Beam
Power Gem
Spiky Shield
Sludge Bomb
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Blizzard
Taunt
Protect
Thunderbolt
Steelix Mega

Steelix Mega

SteelGround
SteelixiteSteelixite
·Brave
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Force (Sturdy)
Moves
Heavy Slam
Earthquake
Stealth Rock
Body Press
Whimsicott

Whimsicott

GrassFairy
Sitrus BerrySitrus Berry
·Timid
EVs: 32 HP / 2 SpD / 32 Spe
Ability:Prankster
Moves
Sunny Day
Moonblast
Tailwind
Encore

Tactical Overview

Beta
OffenseGood
81/100
DefenseOK
61/100
SpeedGood
72/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.