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  2. #4th – 제2회 너클시티 챌린저스 [Hammerlocke Challengers] — WadeConnects

#4th – 제2회 너클시티 챌린저스 [Hammerlocke Challengers] — WadeConnects

Doubles
Scizor Mega

Scizor Mega

BugSteel
ScizoriteScizorite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Protect
Swords Dance
Bullet Punch
Bug Bite
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Strength Sap
Trick Room
Matcha Gotcha
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Parting Shot
Flare Blitz
Darkest Lariat
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Recover
Coil
Hypnosis
Scald
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Rock Slide
Fake Out
Close Combat
Dire Claw
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Protect
Aurora Veil
Blizzard
Shadow Ball

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Sinistcha
Sinistcha
Backline
Reserve pair
Froslass Mega
Froslass Mega
Sneasler
Sneasler
Rejected Bench
Removed by reverse heuristic
Scizor Mega
Scizor Mega
Milotic
Milotic
OffenseGood
89/100
DefenseOK
69/100
SpeedOK
55/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.