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  2. #8th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Sittingcheese

#8th – 🟊 @AustinMcfraud's CHAMPIONS Showdown #2 🟊 — Sittingcheese

Doubles
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Trick Room
Rage Powder
Life Dew
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
Soak
Wide Guard
Farigiraf

Farigiraf

NormalPsychic
Mental HerbMental Herb
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Trick Room
Hyper Voice
Psychic
Protect
Empoleon

Empoleon

WaterSteel
Metal CoatMetal Coat
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Competitive
Moves
Flash Cannon
Weather Ball
Surf
Protect
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Flare Blitz
Throat Chop
Parting Shot
Fake Out
Ampharos Mega

Ampharos Mega

ElectricDragon
AmpharositeAmpharosite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Mold Breaker (Static)
Moves
Thunder
Thunderbolt
Dragon Pulse
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Ampharos Mega
Ampharos Mega
Incineroar
Incineroar
Backline
Reserve pair
Pelipper
Pelipper
Empoleon
Empoleon
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Farigiraf
Farigiraf
OffenseGood
81/100
DefenseGood
74/100
SpeedPerfect
100/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.