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#6th – Dark Storm Team testing #7 — Ele2317

Doubles
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Dire Claw
Close Combat
Fake Out
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Swords Dance
Sucker Punch
Kowtow Cleave
Protect
Clefable

Clefable

Fairy
Aspear BerryAspear Berry
·Calm
EVs: 32 HP / 32 Def / 2 SpD
Ability:Unaware
Moves
Follow Me
Helping Hand
Moonblast
Wish
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Substitute
Psychic
Mystical Fire
Dragonite

Dragonite

DragonFlying
Lum BerryLum Berry
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Scale Shot
Extreme Speed
Haze
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Flip Turn
Last Respects
Aqua Jet

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Clefable
Clefable
Backline
Reserve pair
Delphox Mega
Delphox Mega
Dragonite
Dragonite
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Basculegion-M
Basculegion-M
OffenseGood
93/100
DefenseGood
81/100
SpeedOK
54/100
SynergyGood
80/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.