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  2. #2nd – Pokemon Dominicana - Champions League #2 — jeanlopez25

#2nd – Pokemon Dominicana - Champions League #2 — jeanlopez25

Doubles
Tsareena

Tsareena

Grass
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
Triple Axel
U-turn
Knock Off
Delphox Mega

Delphox Mega

FirePsychic
DelphoxiteDelphoxite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate (Magician)
Moves
Heat Wave
Psyshock
Dazzling Gleam
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Recover
Protect
Garchomp Mega

Garchomp Mega

DragonGround
GarchompiteGarchompite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Force (Rough Skin)
Moves
Dragon Claw
Earthquake
Rock Slide
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Kowtow Cleave
Iron Head
Sucker Punch
Protect
Archaludon

Archaludon

SteelDragon
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Flash Cannon
Electro Shot
Aura Sphere
Snarl

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Delphox Mega
Delphox Mega
Archaludon
Archaludon
Backline
Reserve pair
Kingambit
Kingambit
Tsareena
Tsareena
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Garchomp Mega
Garchomp Mega
OffensePerfect
100/100
DefensePerfect
100/100
SpeedOK
51/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.