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  2. #13th – Friday Fight Night #53 Reg M-A Bo3 — Ryuzaki26

#13th – Friday Fight Night #53 Reg M-A Bo3 — Ryuzaki26

Doubles
Whimsicott

Whimsicott

GrassFairy
Mental HerbMental Herb
·Timid
EVs: 32 HP / 2 SpD / 32 Spe
Ability:Prankster
Moves
Moonblast
Tailwind
Leech Seed
Encore
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Sludge Bomb
Leech Seed
Protect
Giga Drain
Gallade

Gallade

PsychicFighting
Scope LensScope Lens
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Sacred Sword
Leaf Blade
Wide Guard
Psycho Cut
Glimmora

Glimmora

RockPoison
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Dazzling Gleam
Sludge Bomb
Earth Power
Power Gem
Clefable

Clefable

Fairy
Sitrus BerrySitrus Berry
·Calm
EVs: 32 HP / 32 Def / 2 SpD
Ability:Unaware
Moves
Moonblast
Protect
Follow Me
Life Dew
Weavile

Weavile

DarkIce
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Pressure
Moves
Triple Axel
Fake Out
Knock Off
Ice Shard

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Clefable
Clefable
Glimmora
Glimmora
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Gallade
Gallade
Rejected Bench
Removed by reverse heuristic
Whimsicott
Whimsicott
Weavile
Weavile
OffenseGood
73/100
DefenseOK
56/100
SpeedGood
82/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.