The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user damages opposing Pokémon by emitting a powerful flash.
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
The user emits a mysterious psychic wave that changes the target's Ability to Simple.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
The user emits a healing pulse that restores the target's HP by up to half its max HP.
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Sometimes cures the status conditions of the Pokémon's allies.
Allows Audino to Mega Evolve into Mega Audino.
Prevents attraction. Consumed after use.
Reduces damage from a super effective Fighting-type move by 50%.
Heals a little HP at the end of each turn.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Prevents a one-hit knockout.
Raises user's Speed , but they can only use one move.
May allow the user to move first.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Cures any status condition .