This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
18.89%
#2
Sludge Bomb
POI90 BP
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
13.89%
#3
Protect
NOR
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
9.32%
#4
Heat Wave
FIR95 BP
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
8.85%
#5
Encore
NOR
The user compels the target to keep using the move it encored for three turns.
8.15%
#6
Toxic
POI
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
6.54%
#7
Overheat
FIR130 BP
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
6.12%
#8
Flamethrower
FIR90 BP
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
5.47%
#9
Dragon Cheer
DRA0 BP
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
5.05%
#10
Acid Spray
POI40 BP
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
3.51%
#11
Other
14.21%
Best Salazzle Natures
#1
Timid 2/0/0/32/0/32
40.32%
#2
Timid 0/0/0/32/2/32
8.52%
#3
Modest 2/0/0/32/0/32
7.06%
#4
Hasty 0/2/0/32/0/32
4.40%
#5
Timid 0/0/2/32/0/32
4.14%
#6
Hasty 2/0/0/32/0/32
2.88%
#7
Timid 0/0/1/32/1/32
2.47%
#8
Jolly 32/0/0/0/2/32
2.07%
#9
Timid 32/0/0/2/0/32
1.86%
#10
Hardy 2/0/0/32/0/32
1.80%
#11
Other
24.48%
Best Salazzle Abilities
#1
Corrosion
The Pokémon can poison the target even if it's a Steel or Poison type.
63.10%
#2
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
36.90%
Best Salazzle Items
#1
Focus Sash
Prevents a one-hit knockout.
79.11%
#2
Charcoal
Raises the power of Fire-type moves.
4.29%
#3
Poison Barb
Raises the power of Poison-type moves.
2.72%
#4
Choice Scarf
Raises user's Speed , but they can only use one move.
2.35%
#5
Mental Herb
Prevents attraction. Consumed after use.
2.07%
#6
White Herb
Raises a lowered stat.
1.95%
#7
Shuca Berry
Reduces damage taken from a super effective Ground-type move.
1.55%
#8
Passho Berry
Reduces damage from a super effective Water-type move.
1.53%
#9
Bright Powder
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.