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  2. #16th – Chaos League Sunday Slam #97 — Manucoel

#16th – Chaos League Sunday Slam #97 — Manucoel

Doubles
Charizard-Mega-X

Charizard-Mega-X

FireDragon
Charizardite XCharizardite X
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Solar Power)
Moves
Dragon Claw
Flare Blitz
Dragon Dance
Protect
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Protect
Fake Out
Dire Claw
Close Combat
Scizor

Scizor

BugSteel
Focus SashFocus Sash
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Protect
Psycho Cut
Bullet Punch
Assurance
Sinistcha

Sinistcha

GrassGhost
Occa BerryOcca Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Protect
Matcha Gotcha
Life Dew
Rage Powder
Rotom-Wash

Rotom-Wash

ElectricWater
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Hydro Pump
Thunderbolt
Dark Pulse
Shadow Ball
Lopunny-Mega

Lopunny-Mega

NormalFighting
LopunniteLopunnite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Scrappy (Limber)
Moves
Protect
Close Combat
Ice Punch
Fire Punch

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Charizard-Mega-X
Charizard-Mega-X
Sneasler
Sneasler
Backline
Reserve pair
Rotom-Wash
Rotom-Wash
Scizor
Scizor
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Lopunny-Mega
Lopunny-Mega
OffenseGood
87/100
DefenseOK
46/100
SpeedGood
72/100
SynergyOK
56/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.